Have you listened to the podcast, We Intend to Move on Your Works? It’s part of the Homo Ludens podcast feed. It’s a really interesting project where two players are working their way through a huge number of American Civil War titles, for the most part chronologically by battle. Each episode they look at a specific battle, give its history, and then tell us about the game they played on it. And then they also give their thoughts on if or how the design has been influenced by the Lost Cause
Someone on Twitter tried to tell me that “AH mostly cherry picked other companies’ good designs.”
Incredible. While I agree that AH did republish some great games to bring them to a wider audience, they contributed immeasurably to the
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Why I don't like minis
Beautiful addition or fiddly disaster?
I know it seems pretty irrelevant in the larger scheme of things, but I just don't enjoy playing games with minis as much as with blocks or cardboard counters. Something about minis
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There's been a lot of discussion about what makes a good rulebook. Some folks like a rulebook that reads like good prose and teaches a game in a conversational manner. These rulebooks tend to have chunky paragraphs and the presentation of rules